Progress report and in-game video footage
After experimenting with different types of backgrounds, including simple textured plane and some quite complex textured structures, I ended up with very simple dark box and pipeline structures fading into the distance.
I also created first ever single player level with enemy guards and power cells to be collected for points. Visibility in single player game is now limited by line of sight tests so that other players and enemies behind walls and doors are not visible anymore. This will probably be optional in multiplayer matches.
Here's a video showing the single player level:
Posted on 2011-02-13