Level editor rework
It has been silent here lately, but I'm not dead, I'm working on level editor improvements for The Platform Shooter.
The level editor has now been practically rewritten and is currently in a state where all previous features are working again. So, from user point of view I'm right where I started.
What has changed is that the new implementation is a lot prettier and allows introducing many features, for example undo/redo functionality, which would have been nearly impossible to implement before. I have also started work on better level element type selection tool where you can select element type to insert by simply clicking on it, instead of blindly scrolling through all available element types and hoping to find the right one.
I will release next alpha version, when all planned level editor improvements are done. There will probably be only a few other changes in the next release.
Posted on 2013-01-23