The Platform Shooter 0.10.0 alpha release

The plan for this release was to focus on improving the level editor and that's exactly what I did. With the exception of a few minor bug fixes, everything else in the change log is level editor related.

Here is a time-lapse video of the new level editor in action:

The most important new features in the level editor are the visual element selector, full multilevel undo/redo functionality and box selection tool.

Here's a full list of changes since 0.9.0 alpha release:

  • Added level element selection by picking element from element selector tool.
  • Removed separate insert modes for different types of elements in level editor.
  • Fixed level editor element picking with rotated camera.
  • Implemented box selection in level editor by dragging in edit mode.
  • Added multilevel undo/redo functionality in level editor.
  • Added possibility to rotate selected elements using arrow keys in level editor.
  • Rotation in level editor now always rotates around global axes.
  • Added possibility to reset position and rotation of selected elements separately.
  • Human skins are now shown in editor.
  • Added default depth parameter for entities to have them inserted directly at correct depth.
  • Allow saving levels with no start points for backing up work in progress.
  • Control + R now reset camera back to default position in level editor.
  • Fixed rotated elements not getting aligned to grid properly.
  • Added level editor command for setting initial element states (e.g. sentry gun armed/disarmed).
  • Added level editor command for normalizing level center point to origo.
  • Camera motion is now much faster in editor than during game play.
  • Added missing crouch button to keyboard help.
  • T -button press for sending chat message no longer ends up in the message text.
  • Fixed hole in cyan wall light element.

Download links on the game page have been updated and the release will soon be available on Desura and IndieDB.

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Posted on 2013-02-08

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